• FIX: Using hotkey to move stackable buildings sometimes leaves game in bad state
• FIX: Master Volume does nothing until SFX and Music volume are changed
• FIX: Lift limit not correct in rare cases
• FIX: Worker movement and animation sometimes incorrect for some buildings
• ADD: Summer themes
• ADD: Summer workers
• ADD: Summer photo border and logo
• ADD: Ability to swap designs, roofs, and rotate without moving
• ADD: Keyboard key customization
• ADD: Windowed Mode
• ADD: Brightness and Contrast settings
• ADD: Master Volume settings
• ADD: Wobble Intensity settings
• FIX: Buoy hard to see on map
• FIX: Balloon only selectable on base of building
• FIX: Workers disappear in rare cases when moving storage
• FIX: Sometimes all technology is unlocked if starting Creative Mode then backing out
• FIX: Map icon isn't very visible (changed the icon to make it more obvious)
• FIX: Tutorial Panel doesn't exit when pressing Escape
• FIX: Cloud shadows positions are delayed by a frame
• FIX: Workers never change animations
• FIX: A couple Spanish and Italian strings are in the opposite languages
• FIX: Change a few localization entries for better translations
• PERF: Fluffier clouds, now volumetric, which both look and perform way better
• PERF: Optimize Atmospheric Scattering
• PERF: Optimize Screen-space Ambient Occlusion
• PERF: Optimize background shader logic
• PERF: Optimize all shaders so most can run in parallel
• PERF: Add a Very Low performance setting
• PERF: Add setting to swap Worker model with simpler Pawn
• PERF: Add setting to disable some animations
• ADD: All Tutorials can now be accessed via the Pause Menu
• FIX: Housing block roof models change after save/load
• FIX: Town Center preview does not changing when hovering buttons in Creative Mode
• FIX: Paths don't always highlight when being placed in range of a Street Lamp
• FIX: Buoy icon disappears on map when loading
• FIX: Cloud colors sometimes incorrect when transitioning between biomes
• FIX: Buildings on Edge grid do not flip properly sometimes
• FIX: Second/third floor Housing Blocks not in range of Desires when rotated before being placed
• FIX: Small offset present on some buildings which rarely causes Navmesh bugs
• FIX: Give normal return the tapestry achievement when finishing a hard game
• FIX: Small error in Spanish
• FIX: Error sometimes when showing blueprints in City UI
• FIX: loading very old save files not working
• FIX: Buildings that are needed to support other buildings can be moved
• FIX: Lift UI sometimes doesn't update when lift upgrade finishes
• FIX: Escaping Forge/Waters UI sometimes doesn't hide properly
• FIX: Open Research Tree button sometimes doesn't show when research or upgrade finishes
• FIX: Exceptions when the game can't connect to Steam
• FIX: Missing alphabets in a particular pop-up
• FIX: BuildingUI can be clicked while in the process of moving a building
• FIX: Paragraph animations sometimes play incorrectly
• FIX: Fonts for Chinese, Japanese, Korean in the Settings dropdowns
• FIX: Text overlaps in a few UI screens
• ADD: Achievement Support
• PERF: Batch most of the scene pieces and buildings together
• PERF: Make the BoxColliders offset and static for raycasts
• PERF: Regenerate NavMesh only once per frame
• PERF: Regenerate NavMesh only once for every moved Edge building
• PERF: Preload input system
• PERF: Remove duplicated StartMenu objects
• PERF: Many small optimizations
• FIX: Propulsion buildings not animating if built while moving
• FIX: NavMesh incorrect on a couple of construction buildings
• FIX: Minor spacing fixes for localization
• FIX: Minor errors when Workers leave Kingdom
• FIX: Minor errors when returning from Main Menu
• ADD: Localized text
• ADD: New Game +
• ADD: New dyes and motifs to the larger worlds
• FIX: Escape sometimes needs multiple presses to exit Kingdom View
• ADD: Creative Mode, unlocking buildings and customization from the start
• ADD: Unique map layout for Creative Mode
• ADD: Import old saves into Creative Mode
• ADD: Ability to customize Buoy
• ADD: Ability to customize Planes
• ADD: Multi-select customization
• ADD: New palettes for buildings, metals, and paths
• ADD: Building stacks can now be moved together
• ADD: Hotkey (Z) for moving buildings
• FIX: Escape key doesn't back out of Destroy Mode
• FIX: Floor motifs do not apply to floors of Stackables
• FIX: Worker icon shows when moving a building
• FIX: Research icon reverts to ? when loading while researching
• BALANCE: Minor balance tweaks
• FIX: Minor fixes
• ADD: Hard Mode selection when starting a new game
• ADD: Recruits regenerate endlessly at Settlements
• ADD: Map can now be zoomed in/out
• FIX: Escape key doesn't back out of Settings in Pause Menu
• FIX: Charcoal Hut displays Warehouse entrance when being placed
• FIX: Shrine construction flickers sometimes
• FIX: Navmesh agent is not destroyed when Inhabitant leaves
• FIX: Nullchecks in a couple spots
• PERF: Only recalculate walking time when navmesh is updated
• PERF: Cache propulsion animation speed and only update when the property is changed
• PERF: Only use FixedUpdate on inhabitants if they're flying
• PERF: Don't update ResourceUI when hidden
• PERF: Don't update ResearchTreeUI when hidden
• PERF: Only calculate resource burn every half second (rather than every frame)
• PERF: Bake one of the noise textures for the clouds, limit cloud "push" image to 128px
• PERF: Use Hashsets rather than Lists or Collections when we constantly search if contained
• PERF: Only update placement prefab when moving (instead of everything)
• PERF: Only notify neighboring roads when a cell is added/removed
• PERF: Only update shader properties when needed
• ADD: Better Screenshots folder where we know we have access privileges, open to folder buttons
• FIX: Some players unable to complete final quest
• FIX: Sometimes pre-mature exit of Quest UI
• FIX: Custom dropdown in Quality Settings menu sometimes doesn't work
• ADD: Support for resolutions wider than 16:9
• FIX: Tooltip incorrectly showing when taking screenshot
• FIX: Metal motif colors not updating all housing blocks
• FIX: Nullchecks causing some instability
• FIX: Corrupted saves due to Worker needs
• FIX: Typo in text